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ATAL
2009
Springer
15 years 6 months ago
EmoEmma: emotional speech input for interactive storytelling
Whilst techniques for narrative generation and agent behaviour have made significant progress in recent years, natural language processing remains a bottleneck hampering the scala...
Fred Charles, David Pizzi, Marc Cavazza, Thurid Vo...
VR
2003
IEEE
117views Virtual Reality» more  VR 2003»
15 years 5 months ago
Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction
In this paper we describe two engineering experiments designed to evaluate the effectiveness of Measurand’s ShapeTape for wearable, mobile interaction. Our initial results sugge...
Yohan Baillot, Joshua J. Eliason, Greg S. Schmidt,...
UIST
2006
ACM
15 years 5 months ago
Interacting with dynamically defined information spaces using a handheld projector and a pen
The recent trend towards miniaturization of projection technology indicates that handheld devices will soon have the ability to project information onto any surface, thus enabling...
Xiang Cao, Ravin Balakrishnan
ICPR
2002
IEEE
15 years 4 months ago
Arbitrary Viewpoint Rendering from Multiple Omnidirectional Images for Interactive Walkthroughs
Fig.1 Arbitrary novel viewpoint and multiple positions of omnidirectional camera. Recently, the interactive walkthrough which enables us to look around a virtualized real world ha...
Kaname Tomite, Kazumasa Yamazawa, Naokazu Yokoya
ICARIS
2005
Springer
15 years 5 months ago
Fugue: An Interactive Immersive Audiovisualisation and Artwork Using an Artificial Immune System
Fugue is the result of a collaboration between artist, musician and computer scientists. The result is an on-going project which provides a new way of communicating complex scienti...
Peter J. Bentley, Gordana Novakovic, Anthony Ruto