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CHI
1999
ACM
15 years 7 months ago
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Robert W. Lindeman, John L. Sibert, James K. Hahn
CHI
2009
ACM
16 years 4 months ago
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
We present Silicone iLluminated Active Peripherals (SLAP), a system of tangible, translucent widgets for use on multitouch tabletops. SLAP Widgets are cast from silicone or made o...
Malte Weiss, Julie Wagner, Yvonne Jansen, Roger Je...
97
Voted
HICSS
2002
IEEE
76views Biometrics» more  HICSS 2002»
15 years 8 months ago
Synchronizing Pace in Asynchronous Global Virtual Project Teams
In this study, we explore the nature of team interaction and the role of temporal coordination in asynchronously communicating global virtual project teams (GVPTs). Drawing on Tim...
Anne P. Massey, Mitzi M. Montoya-Weiss, Yu-Ting Ca...
140
Voted
ETS
2002
IEEE
166views Hardware» more  ETS 2002»
15 years 3 months ago
Distributed and Online Distance Lecturing Environment (The Virtual Blackboard Project)
Computers and networks are increasingly able to support distributed collaborative multimedia applications. In fact, the growing interest in distance learning reflects the awarenes...
Yiannis N. Sagias
SAJ
2000
96views more  SAJ 2000»
15 years 3 months ago
Small group collaboration and presence in a virtual environment
Presence in Collaborative Virtual Environments (CVEs) can be classified into personal presence and co-presence. Personal presence is having a feeling of "being there" in...
Juan Casanueva, Edwin H. Blake