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HCI
2009
15 years 1 months ago
Visual Data Mining in Immersive Virtual Environment Based on 4K Stereo Images
In this study, super high-definition immersive visual data mining environment using 4K stereo projector was developed. In this system, data can be represented with high accuracy in...
Tetsuro Ogi, Yoshisuke Tateyama, So Sato
IJVR
2008
171views more  IJVR 2008»
15 years 3 months ago
The Potential of Human Haptic Emotion as Technique for Virtual Human Characters Movement to Augment Interactivity in Virtual Rea
Virtual Human Character movement is very essential on virtual reality game in order to perform natural or emotional movement. Basically, numerous researchers focusing on movements ...
Ahmad Hoirul Basori, Daut Daman, Mohd Shahrizal Su...
145
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ACMACE
2005
ACM
15 years 9 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
MTA
2008
96views more  MTA 2008»
15 years 3 months ago
Virtual interpersonal touch: Haptic interaction and copresence in collaborative virtual environments
As digital communication becomes more commonplace and sensory rich, understanding the manner in which people interact with one another is crucial. In the current study, we examined...
Jeremy N. Bailenson, Nick Yee
IJVR
2006
199views more  IJVR 2006»
15 years 3 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges