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HAPTICS
2008
IEEE
16 years 22 days ago
Higher Precision in Volume Haptics through Subdivision of Proxy Movements
Volume haptics has become an increasingly popular way of adding guidance and improving information bandwidth in scientific visualization. State-of-the-art methods, however, use li...
Karljohan E. Lundin Palmerius, George Baravdish
ISMAR
2008
IEEE
16 years 20 days ago
Robust and unobtrusive marker tracking on mobile phones
Marker tracking has revolutionized Augmented Reality about a decade ago. However, this revolution came at the expense of visual clutter. In this paper, we propose several new mark...
Daniel Wagner, Tobias Langlotz, Dieter Schmalstieg
VL
2007
IEEE
120views Visual Languages» more  VL 2007»
16 years 16 days ago
Finding Gender Differences in End-User Debugging: A Data Mining Approach
We are currently investigating what types of end user personas (or homogeneous groups in the population) exist and what works for or hinders each in end-user debugging. These pers...
Valentina Grigoreanu
ICMCS
2006
IEEE
119views Multimedia» more  ICMCS 2006»
16 years 9 days ago
Towards an Efficient Integration, Structure and Exploration of Landscape Architecture Project Information
Landscape Architecture projects have many specific requirements such as particular multimedia and geographic data integration and structure, information preview, userfriendly inte...
Franck Favetta, Robert Laurini
ACMACE
2005
ACM
15 years 11 months ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...