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NPAR
2006
ACM
15 years 11 months ago
Real-time rendering of cartoon smoke and clouds
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Morgan McGuire, Andi Fein
HT
2005
ACM
15 years 10 months ago
What is the space for?: the role of space in authoring hypertext representations
This paper describes our approach of using spatial hypertext as a means separated from an end representation for hypertext authoring. By taking advantage of the power of rich inte...
Yasuhiro Yamamoto, Kumiyo Nakakoji, Yoshiyuki Nish...
AFRIGRAPH
2004
ACM
15 years 10 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
CHI
2004
ACM
15 years 10 months ago
TNT: a numeric keypad based text input method
With the evolving functionality in television-based (TVbased) information and entertainment appliances, there is an increased need to enable users input text through remote contro...
Magnus Ingmarsson, David Dinka, Shumin Zhai
142
Voted
MM
2004
ACM
145views Multimedia» more  MM 2004»
15 years 10 months ago
BiReality: mutually-immersive telepresence
BiReality (a.k.a. Mutually-Immersive Telepresence) uses a teleoperated robotic surrogate to provide an immersive telepresence system for face-to-face interactions. Our goal is to ...
Norman P. Jouppi, Subu Iyer, Stan Thomas, April Sl...