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148
Voted
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
15 years 9 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao
VRML
1999
ACM
15 years 9 months ago
An Open Virtual Environment for Autonomous Agents Using VRML and Java
We describe a VRML/Java-based virtual environment that is populated with heterogeneous articulated agents. In this simulated environment, agents compete for collecting certain obj...
Bernhard Jung, Jan-Torsten Milde
IDA
1999
Springer
15 years 9 months ago
3D Grand Tour for Multidimensional Data and Clusters
Grand tour is a method for viewing multidimensional data via linear projections onto a sequence of two dimensional subspaces and then moving continuously from one projection to the...
Li Yang
VW
1998
Springer
153views Virtual Reality» more  VW 1998»
15 years 9 months ago
Grounding Virtual Worlds in Reality
We suggest in this article a new paradigm for the representation of data, which is best suited for the real-time visualization and sonorisation of complex systems, real or simulat...
Guillaume Hutzler, Bernard Gortais, Alexis Drogoul
153
Voted
SI3D
1997
ACM
15 years 9 months ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan