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VMV
2004
208views Visualization» more  VMV 2004»
15 years 6 months ago
Fourier Volume Rendering on the GPU Using a Split-Stream-FFT
The Fourier volume rendering technique operates in the frequency domain and creates line integral projections of a 3D scalar field. These projections can be efficiently generated ...
Thomas Jansen, Bartosz von Rymon-Lipinski, Nils Ha...
WSC
2004
15 years 6 months ago
A Scenario Generation Tool for DDF Simulation Testbeds
An interactive tool has been developed for visualizing and creating scaled battlefield based scenarios for use in a simulation testbed to develop and test distributed data fusion ...
Govindarajan Srimathveeravalli, Navneeth Subramani...
VISSYM
2003
15 years 6 months ago
Smart Hardware-Accelerated Volume Rendering
For volume rendering of regular grids the display of view-plane aligned slices has proven to yield both good quality and performance. In this paper we demonstrate how to merge the...
Stefan Röttger, Stefan Guthe, Daniel Weiskopf...
WSCG
2003
177views more  WSCG 2003»
15 years 6 months ago
Efficient NURBS Rendering using View-Dependent LOD and Normal Maps
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
Michael Guthe, Reinhard Klein
130
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APVIS
2009
15 years 6 months ago
Optimized data transfer for time-dependent, GPU-based glyphs
Particle-based simulations are a popular tool for researchers in various sciences. In combination with the availability of ever larger COTS clusters and the consequently increasin...
Sebastian Grottel, Guido Reina, Thomas Ertl