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ISMAR
2003
IEEE
15 years 9 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
DPPI
2003
ACM
15 years 9 months ago
A semantic differential study of the influence of aesthetic properties on product pleasure
In this paper, the influence of the aesthetic properties of products on inducing the feeling of product pleasure on consumers is investigated. In the context of this study, aesthe...
Zeynep Sevener
JCDL
2003
ACM
119views Education» more  JCDL 2003»
15 years 9 months ago
How Fast Is Too Fast? Evaluating Fast Forward Surrogates for Digital Video
To support effective browsing, interfaces to digital video libraries should include video surrogates (i.e., smaller objects that can stand in for the videos in the on, analogous t...
Barbara M. Wildemuth, Gary Marchionini, Meng Yang,...
SI3D
2003
ACM
15 years 9 months ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...
GW
2003
Springer
138views Biometrics» more  GW 2003»
15 years 9 months ago
Hand Postures Recognition in Large - Display VR Environments
Large–display environments like Reality Center or Powerwall are recent equipments used in the Virtual Reality (VR) field. In contrast to HMDs or similar displays, they allow sev...
Jean-Baptiste de la Rivière, Pascal Guitton