Abstract. We propose a machine learning approach to action prediction in oneshot games. In contrast to the huge literature on learning in games where an agent's model is deduc...
Abstract. L2C - Learning to Collaborate - is an ongoing research project addressing the design of effective immersive simulation-based learning experiences supporting the developme...
This paper describes a service-oriented approach for the integration of third-party external applications and resources into an existing open source eLearning environment. We detai...
Jylab is a portable and flexible scientific computing system favoring extensibility. It provides a user with a scripting language and a core set of libraries implementing numerica...
This paper describes FrTime, an extension of Scheme designed for writing interactive applications. Inspired by functional reactive programming, the language embeds dynamic dataflow...