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IJCAT
2006
88views more  IJCAT 2006»
15 years 4 months ago
Interaction design patterns for computers in sociable use
: This article contributes to a growing body of design patterns in interaction design for cooperative work, while also describing how to go from field studies to design patterns. I...
Mattias Arvola
CEC
2009
IEEE
15 years 11 months ago
Evolution of cooperation on different pairs of interaction and replacement networks with various intensity of selection
— There are various discussions on the evolution of cooperation on different pairs of interaction network for playing games and the replacement network for imitation of strategie...
Reiji Suzuki, Takaya Arita
CSCWD
2009
Springer
15 years 11 months ago
Using Petri Nets to specify collaborative three dimensional interaction
This work presents a methodology to formally model and to build collaborative three dimensional interaction tasks in virtual environments using three different tools: Petri Nets, ...
Rafael Rieder, Marcio Sarroglia Pinho, Alberto Bar...
115
Voted
INTETAIN
2009
Springer
15 years 11 months ago
Affective Interface Adaptations in the Musickiosk Interactive Entertainment Application
The current work presents the affective interface adaptations in the Musickiosk application. Adaptive interaction poses several open questions since there is no unique way of mappi...
Lori Malatesta, Amaryllis Raouzaiou, L. Pearce, Ko...
125
Voted
IROS
2008
IEEE
140views Robotics» more  IROS 2008»
15 years 11 months ago
Motives as intrinsic activation for human-robot interaction
— For humanoid robots that should assist humans in their daily life the capability of an adequate interaction with human operators is a key feature. A key factor for human like i...
Jochen Hirth, Karsten Berns