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AAAI
2006
15 years 6 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
VISSYM
2004
15 years 6 months ago
Interactively Visualizing Procedurally Encoded Scalar Fields
Figure 1: RBF reconstruction of unstructured CFD data. (a) Volume rendering of 1,943,383 tetrahedral shock data set using 2,932 RBF functions. (b) Volume rendering of a 156,642 te...
Yun Jang, Manfred Weiler, Matthias Hopf, Jingshu H...
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ATAL
2010
Springer
15 years 6 months ago
Adaptive expressiveness: virtual conversational agents that can align to their interaction partner
Speakers in dialogue tend to adapt to each other by starting to use similar lexical items, syntactic structures, or gestures. This behaviour, called alignment, may serve important...
Hendrik Buschmeier, Kirsten Bergmann, Stefan Kopp
JUCS
2007
90views more  JUCS 2007»
15 years 4 months ago
High-level Structured Interactive Programs with Registers and Voices
Abstract: A model (consisting of rv-systems), a core programming language (for developing rv-programs), several specification and analysis techniques appropriate for modeling, pro...
Alexandru Popa, Alexandru Sofronia, Gheorghe Stefa...
IJVR
2008
208views more  IJVR 2008»
15 years 3 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...