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SG
2004
Springer
15 years 5 months ago
Implementation of ActiveCube as an Intuitive 3D Computer Interface
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
Ryoichi Watanabe, Yuichi Itoh, Michihiro Kawai, Yo...
CAV
2007
Springer
98views Hardware» more  CAV 2007»
15 years 5 months ago
UPPAAL-Tiga: Time for Playing Games!
In 2005 we proposed the first efficient on-the-fly algorithm for solving games based on timed game automata with respect to reachability and safety properties. The first prototy...
Gerd Behrmann, Agnès Cougnard, Alexandre Da...
OZCHI
2005
ACM
15 years 5 months ago
Dawn explorer: a framework for multimodal accessibility to computer systems
Technology is advancing at a rapid pace, automating many everyday chores in the process, changing the way we perform work and providing various forms of entertainment. Makers of t...
Frank Loewenich, Frédéric Maire
EDBT
2004
ACM
183views Database» more  EDBT 2004»
15 years 11 months ago
XQBE: A Graphical Interface for XQuery Engines
XQuery is increasingly popular among computer scientists with a SQL background, since queries in XQuery and SQL require comparable skills to be formulated. However, the number of ...
Daniele Braga, Alessandro Campi, Stefano Ceri
CAV
2007
Springer
121views Hardware» more  CAV 2007»
15 years 5 months ago
Algorithms for Interface Synthesis
Abstract. A temporal interface for a software component is a finite automaton that specifies the legal sequences of calls to functions that are provided by the component. We comp...
Dirk Beyer, Thomas A. Henzinger, Vasu Singh