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CHI
2010
ACM
15 years 11 months ago
Understanding and evaluating cooperative games
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...
CHI
2010
ACM
15 years 11 months ago
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
We describe a virtual “tether” for mobile devices that allows groups to have quick, simple and privacy-preserving meetups. Our design provides cues which allow dynamic coordin...
John Williamson, Simon Robinson, Craig Stewart, Ro...
CHI
2010
ACM
15 years 11 months ago
Real time search user behavior
Real time search is an increasingly important area of information seeking on the Web. In this research, we analyze 1,005,296 user interactions with a real time search engine over ...
Bernard J. Jansen, Gerry Campbell, Matthew Gregg
CSCW
2010
ACM
15 years 11 months ago
Telling the whole story: anticipation, inspiration and reputation in a field deployment of TellTable
We present a field study of TellTable, a new storytelling system designed to support creativity and collaboration amongst children. The application was deployed on a multitouch in...
Xiang Cao, Siân E. Lindley, John Helmes, Abi...
TEI
2010
ACM
170views Hardware» more  TEI 2010»
15 years 11 months ago
Swing that thing: moving to move
Swing That Thing… is a practice-based doctoral research project that examines how technology in on and around the body might be used to poeticise experience. Outcomes include a ...
Danielle Wilde
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