Using the same application on different devices requires the user to perform a mental transformation in order to adapt his knowledge to a new platform. In this work we describe ho...
This paper presents the design and testing of Kana Warrior, a new interface for basic Japanese character recognition based on a game-style user interface. Kana Warrior is a game d...
User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this...
We introduce a formal model of inconsistency-related mode confusion. This forms the basis of a heuristic methodology for critiquing user interfaces, using a matrix algebra approach...
This paper describes ActionStreams, a system for inducing task models from observations of user activity. The model can represent several task structures: hierarchy, variable sequ...