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» Interfaces as Games, Programs as Strategies
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UM
2005
Springer
15 years 2 months ago
Detecting When Students Game the System, Across Tutor Subjects and Classroom Cohorts
Building a generalizable detector of student behavior within intelligent tutoring systems presents two challenges: transferring between different cohorts of students (who may devel...
Ryan Shaun Baker, Albert T. Corbett, Kenneth R. Ko...
ENTCS
2008
89views more  ENTCS 2008»
14 years 9 months ago
A Quantum Game Semantics for the Measurement Calculus
In this paper we present a game semantics for a quantum programming language based on a new definition of quantum strategies. The language studied is MCdata, a typed version of th...
Yannick Delbecque
LICS
2008
IEEE
15 years 3 months ago
Reachability Games and Game Semantics: Comparing Nondeterministic Programs
We investigate the notions of may- and mustapproximation in Erratic Idealized Algol (a nondeterministic extension of Idealized Algol), and give explicit characterizations of both ...
Andrzej S. Murawski
FLAIRS
2003
14 years 10 months ago
Learning Opening Strategy in the Game of Go
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
Timothy Huang, Graeme Connell, Bryan McQuade
ACMIDC
2009
15 years 1 months ago
Tangible optical chess: a laser strategy game on an interactive tabletop
This paper presents Tangible Tracking Table, an interactive tabletop display, and Optical Chess, a strategy game. We discuss the design and implementation of both systems and repo...
David Joyner, Chih-Sung (Andy) Wu, Ellen Yi-Luen D...