Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
The first decades of the new millennium will witness an explosive growth in the number and diversity of networked devices and portals. We foresee high degrees of mobility, hetero...
Fabio Kon, Roy H. Campbell, M. Dennis Mickunas, Kl...
—Recent years have witnessed mass proliferation of mobile devices with rich wireless communication capabilities as well as emerging mobile device based information dissemination ...
Xinfeng Li, Jin Teng, Boying Zhang, Adam C. Champi...
We present the design, implementation, and evaluation of PROMISE, a novel peer-to-peer media streaming system encompassing the key functions of peer lookup, peer-based aggregated ...
Quality of Service (QoS) guarantees for delay sensitive networked multimedia applications, such as teleoperation, must be application-to-application. We describe a set of services...