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SG
2004
Springer
15 years 5 months ago
Implementation of ActiveCube as an Intuitive 3D Computer Interface
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
Ryoichi Watanabe, Yuichi Itoh, Michihiro Kawai, Yo...
114
Voted
JPDC
2008
128views more  JPDC 2008»
15 years 12 days ago
An interference-aware fair scheduling for multicast in wireless mesh networks
Multicast is a fundamental routing service in wireless mesh networks (WMNs) due to its many potential applications such as video conferencing, online games, and webcast. Recently,...
Dimitrios Koutsonikolas, Saumitra M. Das, Y. Charl...
117
Voted
KDD
2008
ACM
224views Data Mining» more  KDD 2008»
16 years 26 days ago
The structure of information pathways in a social communication network
Social networks are of interest to researchers in part because they are thought to mediate the flow of information in communities and organizations. Here we study the temporal dyn...
Gueorgi Kossinets, Jon M. Kleinberg, Duncan J. Wat...
ISPAN
2005
IEEE
15 years 6 months ago
Minimum Cost Paths Subject to Minimum Vulnerability for Reliable Communications
Abstract—In real networks, disjoint paths are needed for providing protection against single link/node failure. When disjoint paths cannot be found, an alternative solution is to...
Bing Yang, Mei Yang, Jianping Wang, S. Q. Zheng
127
Voted
WASA
2010
Springer
236views Algorithms» more  WASA 2010»
14 years 10 months ago
A Game Theoretic Approach to Multi-radio Multi-channel Assignment in Wireless Networks
Abstract. It has been long recognized that the interference among concurrent wireless transmissions plays a crucial role in limiting the performance of wireless networks. Recently,...
Devu Manikantan Shila, Yu Cheng, Tricha Anjali