Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
In this paper, a new type of collaboration in wireless sensor networks (WSN) is suggested that exploits array processing algorithms for better reception of a signal. For receive co...
Constraint-driven Communication Synthesis enables the automatic design of the communication architecture of a complex system from a library of pre-defined Intellectual Property (I...
Alessandro Pinto, Luca P. Carloni, Alberto L. Sang...
— Many network applications are based on a group communications model where one party sends messages to a large number of authorized recipients and/or receives messages from mult...
Peer-to-peer systems recently captured the attention of practitioners and researchers as they provide an attractive alternative to client-server architectures. Peerto-peer enables...