Sciweavers

2583 search results - page 318 / 517
» Internet Messaging Frameworks
Sort
View
WSC
2004
15 years 6 months ago
An Architecture for Distributed Simulation Games
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
Stijn-Pieter A. van Houten, Peter H. M. Jacobs
MASCOTS
2003
15 years 6 months ago
NAM: A Network Adaptable Middleware to Enhance Response Time of Web Services
Web Services are an emerging software technology that employ XML to share and exchange data. They may serve as wrappers for legacy data sources, integrate multiple remote data sou...
Shahram Ghandeharizadeh, Christos Papadopoulos, Pa...
FORTE
2000
15 years 6 months ago
Systematic Performance Evaluation of Multipoint Protocols
The adventof multipoint(multicast-based) applications and the growth and complexity of the Internet has complicated network protocol design and evaluation. In this paper, we prese...
Ahmed Helmy, Sandeep K. S. Gupta, Deborah Estrin, ...
CORR
2008
Springer
97views Education» more  CORR 2008»
15 years 5 months ago
Efficient Algorithms and Routing Protocols for Handling Transient Single Node Failures
Single node failures represent more than 85% of all node failures in the today's large communication networks such as the Internet [10]. Also, these node failures are usually...
Amit M. Bhosle, Teofilo F. Gonzalez
COMPSEC
2006
110views more  COMPSEC 2006»
15 years 4 months ago
Uncovering identities: A study into VPN tunnel fingerprinting
Operating System fingerprinting is a reconnaissance method which can be used by attackers or forensic investigators. It identifies a system's identity by observing its respon...
Vafa D. Izadinia, Derrick G. Kourie, Jan H. P. Elo...