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DIGRA
2003
Springer
15 years 5 months ago
Supporting visual elements of non-verbal communication in computer game avatars
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Tomi Kujanpää, Tony Manninen
ICN
2009
Springer
15 years 4 months ago
New Algorithm for the Design of Topology Aware Hypercube in Multi-hop Ad Hoc Networks
Securing group communications in resource constrained, infrastructure-less environments such as Mobile Ad Hoc Networks (MANETs) has become one of the most challenging research dire...
Maria Striki, Kyriakos Manousakis, John S. Baras
INFOCOM
1999
IEEE
15 years 4 months ago
Cell Identification Codes for Tracking Mobile Users
The minimization of the wireless cost of tracking mobile users is a crucial issue in wireless networks. Some of the previous strategies addressing this issue leave an open gap, by ...
Zohar Naor, Hanoch Levy
HCW
1998
IEEE
15 years 4 months ago
Implementing Distributed Synthetic Forces Simulations in Metacomputing Environments
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...
RAID
1999
Springer
15 years 4 months ago
Towards trapping wily intruders in the large
The rapid increase in network bandwidth from mega bits per second to giga bits per second and potentially to tera bits per second, is making it increasingly difficult to carry out...
Glenn Mansfield