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REST
2010
ACM
15 years 9 months ago
A RESTful messaging system for asynchronous distributed processing
Traditionally, distributed computing problems have been solved by partitioning data into chunks able to be handled by commodity hardware. Such partitioning is not possible in case...
Ian Jacobi, Alexey Radul
SAC
1998
ACM
15 years 9 months ago
Evaluating HyperDisco as an infrastructure for digital libraries
This paper describes a hypermedia infrastructure, called HyperDisco, designed to address important issues such as integration, collaboration, versioning, scalability, openness, di...
Uffe Kock Wiil
146
Voted
VRML
1997
ACM
15 years 9 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
IE
2007
15 years 6 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
156
Voted
ISMB
1997
15 years 6 months ago
ANOLEA: A WWW Server to Assess Protein Structures
ANOLEA (Atomic Non-Local Environment Assessment) is a www server that performs energy calculations at the atomic level in protein structures. The calculations involve the non-loca...
Francisco Melo, Damien Devos, Eric Depiereux, Erne...