The use of the World Wide Web and Java-based mobile code provides new opportunities for distributed simulation. First, the infrastructure provided by the Internet eliminates the n...
We study the problem of maximizing the broadcast rate in peer-to-peer (P2P) systems under node degree bounds, i.e., the number of neighbors a node can simultaneously connect to is ...
Consider a simple network flow problem in which there are n channels directed from a source to a sink. The channel capacities are unknown and we wish to determine a feasible netwo...
Multihop infrastructure wireless mesh networks offer increased reliability, coverage, and reduced equipment costs over their single-hop counterpart, wireless local area networks. E...
Peer-to-peer (P2P) overlay networks such as BitTorrent and Avalanche are increasingly used for disseminating potentially large files from a server to many end users via the Intern...