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CW
2005
IEEE
15 years 3 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
MIDDLEWARE
2007
Springer
15 years 4 months ago
A service-oriented virtual community overlay network for secure external service orchestration
The Service Oriented Architecture (SOA) is used extensively in ubiquitous computing environments. Using external service orchestration, services can be composed into applications....
Shudong Chen, Johan J. Lukkien
CCGRID
2008
IEEE
15 years 4 months ago
Xen-Based HPC: A Parallel I/O Perspective
Virtualization using Xen-based virtual machine environment has yet to permeate the field of high performance computing (HPC). One major requirement for HPC is the availability of ...
Weikuan Yu, Jeffrey S. Vetter
FGCS
2006
68views more  FGCS 2006»
14 years 10 months ago
The first functional demonstration of optical virtual concatenation as a technique for achieving Terabit networking
The optical virtual concatenation (OVC) function of The Terabit LAN was demonstrated for the first time at the iGrid 2005 workshop in San Diego, California. The TERAbit-LAN establ...
Akira Hirano, Luc Renambot, Byungil Jeong, Jason L...
CAINE
2008
14 years 11 months ago
New Architecture and Protocols for Global-Scale Machine Communities
This article is about the new universal architecture which allows electronic devices of different functionalities and manufacturers, as well as on-line services, to seamlessly int...
Vladimir Krylov, N. Mikhaylov, Dmitry V. Ponomarev