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173
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MICCAI
2009
Springer
16 years 4 months ago
A Riemannian Framework for Orientation Distribution Function Computing
Compared with Diffusion Tensor Imaging (DTI), High Angular Resolution Imaging (HARDI) can better explore the complex microstructure of white matter. Orientation Distribution Functi...
Jian Cheng, Aurobrata Ghosh, Tianzi Jiang, Rachid ...
121
Voted
SIGGRAPH
1999
ACM
15 years 8 months ago
A Hierarchical Approach to Interactive Motion Editing for Human-Like Figures
This paper presents a technique for adapting existing motion of a human-like character to have the desired features that are specified by a set of constraints. This problem can b...
Jehee Lee, Sung Yong Shin
148
Voted
CGF
1998
86views more  CGF 1998»
15 years 3 months ago
Subdivision Schemes for Thin Plate Splines
Thin plate splines are a well known entity of geometric design. They are defined as the minimizer of a variational problem whose differential operators approximate a simple notio...
Henrik Weimer, Joe D. Warren
158
Voted
JCST
2010
147views more  JCST 2010»
15 years 2 months ago
Volumetric Vector-Based Representation for Indirect Illumination Caching
Abstract This paper introduces a caching technique based on a volumetric representation that captures low-frequency indirect illumination. This structure is intended for efficient ...
Romain Pacanowski, Xavier Granier, Christophe Schl...
127
Voted
CG
2007
Springer
15 years 3 months ago
Deferred blending: Image composition for single-pass point rendering
In this paper, we propose novel GPU accelerated algorithms for interactive point-based rendering (PBR) and high-quality shading of transparent point surfaces. By introducing the c...
Yanci Zhang, Renato Pajarola