Sciweavers

2843 search results - page 294 / 569
» Interpolation by geometric algorithm
Sort
View
132
Voted
MCAM
2007
Springer
238views Multimedia» more  MCAM 2007»
15 years 9 months ago
A Three-Level Scheme for Real-Time Ball Tracking
A three-level method is proposed to achieve robust and real-time ball tracking in soccer videos. It includes object-, intra-trajectory-, and intertrajectory-level processing. Due t...
Xiaofeng Tong, Tao Wang, Wenlong Li, Yimin Zhang, ...
IROS
2006
IEEE
100views Robotics» more  IROS 2006»
15 years 9 months ago
Towards On-Line Trajectory Computation
Abstract— This paper proposes a new way of trajectory generation for industrial manipulators. A real-time algorithm for the interpolation of synchronized and time-optimal manipul...
Torsten Kröger, Adam Tomiczek, Friedrich M. W...
CVPR
2010
IEEE
15 years 8 months ago
Learning 3D Action Models from a few 2D videos for View Invariant Action Recognition
Most existing approaches for learning action models work by extracting suitable low-level features and then training appropriate classifiers. Such approaches require large amount...
Pradeep Natarajan, Vivek Singh, Ram Nevatia
ITCC
2005
IEEE
15 years 8 months ago
A Toolkit for Automatically Constructing Outdoor Radio Maps
Outdoor location systems based on Wireless Access Point (WAP) signal strength must either know the exact location of the WAPs in order to use a triangulation algorithm, or must co...
Kay Connelly, Yong Liu, Dan Bulwinkle, Adam Miller...
UIST
2005
ACM
15 years 8 months ago
Artistic resizing: a technique for rich scale-sensitive vector graphics
When involved in the visual design of graphical user interfaces, graphic designers can do more than providing static graphics for programmers to incorporate into applications. We ...
Pierre Dragicevic, Stéphane Chatty, David T...