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108
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ICRA
2009
IEEE
143views Robotics» more  ICRA 2009»
15 years 10 months ago
The Columbia grasp database
Abstract— Collecting grasp data for learning and benchmarking purposes is very expensive. It would be helpful to have a standard database of graspable objects, along with a set o...
Corey Goldfeder, Matei T. Ciocarlie, Hao Dang, Pet...
119
Voted
VR
2008
IEEE
158views Virtual Reality» more  VR 2008»
15 years 9 months ago
Inexpensive Immersive Projection
Most projector-based immersive displays have numerous problems relating to complexity, space, and cost. We present a technique for rendering perspectively correct images using a c...
Nancy P. Y. Yuen, William C. Thibault
VR
2007
IEEE
184views Virtual Reality» more  VR 2007»
15 years 9 months ago
Balanced Hierarchies for Collision Detection between Fracturing Objects
The simulation of fracture leads to collision-intensive situations that call for efficient collision detection algorithms and data structures. Bounding volume hierarchies (BVHs) ...
Miguel A. Otaduy, Olivier Chassot, Denis Steineman...
122
Voted
SAINT
2005
IEEE
15 years 9 months ago
Latency-Driven Replica Placement
This paper presents HotZone, an algorithm to place replicas in a wide-area network such that the client-toreplica latency is minimized. Similar to the previously proposed HotSpot ...
Michal Szymaniak, Guillaume Pierre, Maarten van St...
120
Voted
WABI
2005
Springer
15 years 8 months ago
Rotamer-Pair Energy Calculations Using a Trie Data Structure
Abstract. Protein design software places amino acid side chains by precomputing rotamer-pair energies and optimizing rotamer placement. If the software optimizes by rapid stochasti...
Andrew Leaver-Fay, Brian Kuhlman, Jack Snoeyink