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ICRA
2009
IEEE
143views Robotics» more  ICRA 2009»
15 years 6 months ago
The Columbia grasp database
Abstract— Collecting grasp data for learning and benchmarking purposes is very expensive. It would be helpful to have a standard database of graspable objects, along with a set o...
Corey Goldfeder, Matei T. Ciocarlie, Hao Dang, Pet...
VR
2008
IEEE
158views Virtual Reality» more  VR 2008»
15 years 5 months ago
Inexpensive Immersive Projection
Most projector-based immersive displays have numerous problems relating to complexity, space, and cost. We present a technique for rendering perspectively correct images using a c...
Nancy P. Y. Yuen, William C. Thibault
VR
2007
IEEE
184views Virtual Reality» more  VR 2007»
15 years 5 months ago
Balanced Hierarchies for Collision Detection between Fracturing Objects
The simulation of fracture leads to collision-intensive situations that call for efficient collision detection algorithms and data structures. Bounding volume hierarchies (BVHs) ...
Miguel A. Otaduy, Olivier Chassot, Denis Steineman...
SAINT
2005
IEEE
15 years 5 months ago
Latency-Driven Replica Placement
This paper presents HotZone, an algorithm to place replicas in a wide-area network such that the client-toreplica latency is minimized. Similar to the previously proposed HotSpot ...
Michal Szymaniak, Guillaume Pierre, Maarten van St...
WABI
2005
Springer
15 years 4 months ago
Rotamer-Pair Energy Calculations Using a Trie Data Structure
Abstract. Protein design software places amino acid side chains by precomputing rotamer-pair energies and optimizing rotamer placement. If the software optimizes by rapid stochasti...
Andrew Leaver-Fay, Brian Kuhlman, Jack Snoeyink