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VISUALIZATION
2002
IEEE
15 years 4 months ago
Interactive Visualization of Complex Plant Ecosystems
We present a method for interactive rendering of large outdoor scenes. Complex polygonal plant models and whole plant populations are represented by relatively small sets of point...
Oliver Deussen, Carsten Colditz, Marc Stamminger, ...
SIGGRAPH
2010
ACM
15 years 3 months ago
Geodesic patterns
Geodesic curves in surfaces are not only minimizers of distance, but they are also the curves of zero geodesic (sideways) curvature. It turns out that this property makes patterns...
Helmut Pottmann, Qixing Huang, Bailin Deng, Alexan...
SIGGRAPH
2000
ACM
15 years 3 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
COLT
2000
Springer
15 years 3 months ago
The Computational Complexity of Densest Region Detection
We investigate the computational complexity of the task of detecting dense regions of an unknown distribution from un-labeled samples of this distribution. We introduce a formal l...
Shai Ben-David, Nadav Eiron, Hans-Ulrich Simon
VISUALIZATION
1999
IEEE
15 years 3 months ago
Time-Critical Multiresolution Scene Rendering
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
Enrico Gobbetti, Eric Bouvier