This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Since the work by Osher and Sethian on level-sets algorithms for numerical shape evolutions, this technique has been used for a large number of applications in numerous fields. In...
Casting is a manufacturing process in which liquid is poured into a cast (mould) that has a cavity with the shape of the object to be manufactured. The liquid then hardens, after ...
In this paper we describe a system to reliably localize the position of the speaker’s face and mouth in videophone sequences. A statistical scheme based on a subspace method is p...
In this paper 1 we present a method for discovering approximately common motifs (also known as active motifs) in three dimensional (3D) molecules. Each node in a molecule is repre...
Xiong Wang, Jason Tsong-Li Wang, Dennis Shasha, Br...