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» Interpolation of triangle hierarchies
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ICIP
2008
IEEE
14 years 26 days ago
An evaluation of several mesh-generation methods using a simple mesh-based image coder
A simple image coder based on triangle meshes is proposed, and several mesh-generation methods are presented, some previously proposed and some new. Then, our coder is used to eva...
Michael D. Adams
VISUALIZATION
2005
IEEE
14 years 14 hour ago
Marching Diamonds for Unstructured Meshes
We present a higher-order approach to the extraction of isosurfaces from unstructured meshes. Existing methods use linear interpolation along each mesh edge to find isosurface in...
John C. Anderson, Janine Bennett, Kenneth I. Joy
VISUALIZATION
1999
IEEE
13 years 10 months ago
Skip Strips: Maintaining Triangle Strips for View-Dependent Rendering
View-dependentsimplification has emerged as a powerful tool for graphics acceleration in visualization of complex environments. However, view-dependent simplification techniques h...
Jihad El-Sana, Elvir Azanli, Amitabh Varshney
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
12 years 10 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
SI3D
2009
ACM
14 years 1 months ago
A novel page-based data structure for interactive walkthroughs
Given a data layout of a large walkthrough scene, we present a novel and simple spatial hierarchy on the disk-pages of the layout that has notable advantages over a conventional s...
Behzad Sajadi, Yan Huang, Pablo Diaz-Gutierrez, Su...