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COCO
2008
Springer
129views Algorithms» more  COCO 2008»
14 years 11 months ago
Constraint Logic: A Uniform Framework for Modeling Computation as Games
We introduce a simple game family, called Constraint Logic, where players reverse edges in a directed graph while satisfying vertex in-flow constraints. This game family can be in...
Erik D. Demaine, Robert A. Hearn
NIPS
2004
14 years 11 months ago
Dynamic Bayesian Networks for Brain-Computer Interfaces
We describe an approach to building brain-computer interfaces (BCI) based on graphical models for probabilistic inference and learning. We show how a dynamic Bayesian network (DBN...
Pradeep Shenoy, Rajesh P. N. Rao
SIGGRAPH
1996
ACM
15 years 1 months ago
Efficient Generation of Motion Transitions Using Spacetime Constraints
This paper describesthe application of spacetime constraints to creating transitions between segments of human body motion. The motion transition generation uses a combination of ...
Charles Rose, Brian K. Guenter, Bobby Bodenheimer,...
TOG
2012
280views Communications» more  TOG 2012»
13 years 2 days ago
What makes Paris look like Paris?
Given a large repository of geotagged imagery, we seek to automatically find visual elements, e.g. windows, balconies, and street signs, that are most distinctive for a certain g...
Carl Doersch, Saurabh Singh, Abhinav Gupta, Josef ...
DCC
2007
IEEE
15 years 9 months ago
Quantization of Sparse Representations
Compressive sensing (CS) is a new signal acquisition technique for sparse and compressible signals. Rather than uniformly sampling the signal, CS computes inner products with rand...
Petros Boufounos, Richard G. Baraniuk