Sciweavers

302 search results - page 16 / 61
» Intersecting with Unaware Objects
Sort
View
VRML
1997
ACM
15 years 2 months ago
QOTA: A Fast, Multi-Purpose Algorithm for Terrain Following in Virtual Environments
To keep avatars and other moving objects on the ground in virtual environments, it is necessary to find the points where these objects should contact the terrain. This is often do...
John W. Barrus, Richard C. Waters
CCCG
2006
14 years 11 months ago
Range-Aggregate Proximity Detection for Design Rule Checking in VLSI Layouts
In a range-aggegate query problem we wish to preprocess a set S of geometric objects such that given a query orthogonal range q, a certain intersection or proximity query on the o...
R. Sharathkumar, Prosenjit Gupta
GISCIENCE
2008
Springer
117views GIS» more  GISCIENCE 2008»
14 years 11 months ago
Refining Topological Relations between Regions Considering Their Shapes
Topological relations are sometimes insufficient for differentiating spatial configurations of two objects with critical difference in their connection styles. In this paper, we pr...
Roland Billen, Yohei Kurata
TOG
2002
130views more  TOG 2002»
14 years 9 months ago
Dual contouring of hermite data
This paper describes a new method for contouring a signed grid whose edges are tagged by Hermite data (i.e; exact intersection points and normals). This method avoids the need to ...
Tao Ju, Frank Losasso, Scott Schaefer, Joe D. Warr...
ICCS
2005
Springer
15 years 3 months ago
Multiresolution Reconstruction of Pipe-Shaped Objects from Contours
We reconstruct pipe-shaped objects from a set of contours, each of which is extracted from an image representing a slice sampled from 3D volume data. The contours are formed by con...
Kyung Ha Min, In-Kwon Lee