: Indexing video content is one of the most important problems in video databases. In this paper we present linear time and space algorithms for handling video metadata that repres...
Spyros Sioutas, Kostas Tsichlas, Bill Vassiliadis,...
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Abstract This paper introduces a three-dimensional mesh generation algorithm for domains whose boundaries are curved surfaces, possibly with sharp features. The algorithm combines ...
Abstract When designing novel algorithms for geometric processing and analysis, researchers often assume that the input conforms to several requirements. On the other hand, polygon...
Kernel methods yield state-of-the-art performance in certain applications such as image classification and object detection. However, large scale problems require machine learning...
Sreekanth Vempati, Andrea Vedaldi, Andrew Zisserma...