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» Interval Computations in Computer Vision
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SIGGRAPH
2000
ACM
15 years 8 months ago
Video textures
This paper introduces a new type of medium, called a video texture, which has qualities somewhere between those of a photograph and a video. A video texture provides a continuous ...
Arno Schödl, Richard Szeliski, David Salesin,...
AFPAC
2000
Springer
341views Mathematics» more  AFPAC 2000»
15 years 8 months ago
An Associative Perception-Action Structure Using a Localized Space Variant Information Representation
Abstract. Most of the processing in vision today uses spatially invariant operations. This gives efficient and compact computing structures, with the conventional convenient separa...
Gösta H. Granlund
169
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SIGGRAPH
1999
ACM
15 years 7 months ago
LCIS: A Boundary Hierarchy for Detail-Preserving Contrast Reduction
High contrast scenes are difficult to depict on low contrast displays without loss of important fine details and textures. Skilled artists preserve these details by drawing scen...
Jack Tumblin, Greg Turk
157
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SIGGRAPH
1999
ACM
15 years 7 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
152
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ISER
1999
Springer
118views Robotics» more  ISER 1999»
15 years 7 months ago
ACME, A Telerobotic Active Measurement Facility
: We are developing a robotic measurement facility which makes it very easy to build “reality-based” models, i.e., computational models of existing, physical objects based on a...
Dinesh K. Pai, Jochen Lang, John E. Lloyd, Robert ...
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