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» Interval Computations in Computer Vision
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134
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TOG
2010
96views more  TOG 2010»
14 years 10 months ago
Light reallocation for high contrast projection using an analog micromirror array
We demonstrate for the first time a proof of concept projector with a secondary array of individually controllable, analog micromirrors added to improve the contrast and peak brig...
Reynald Hoskinson, Boris Stoeber, Wolfgang Heidric...
129
Voted
CHI
2011
ACM
14 years 7 months ago
Your noise is my command: sensing gestures using the body as an antenna
Touch sensing and computer vision have made humancomputer interaction possible in environments where keyboards, mice, or other handheld implements are not available or desirable. ...
Gabe Cohn, Daniel Morris, Shwetak N. Patel, Desney...
165
Voted
CHI
2011
ACM
14 years 7 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
175
Voted
DEBS
2011
ACM
14 years 7 months ago
Declarative data-driven coordination
Many data-driven social and Web applications involve collaboration and coordination. The vision of declarative data-driven coordination (D3C), proposed in [9], is to support coord...
Johannes Gehrke
HRI
2011
ACM
14 years 7 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...
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