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» Interval analysis for computer graphics
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149
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CA
2002
IEEE
15 years 8 months ago
Conversational Virtual Character for the Web
Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behaviour, most importantly talking and gesturing. Coupled with artificial ...
Karlo Smid, Igor S. Pandzic
153
Voted
SMILE
1998
Springer
15 years 8 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
132
Voted
ACMIDC
2009
15 years 7 months ago
How children search the internet with keyword interfaces
Children are among the most frequent users of the Internet, yet searching and browsing the web can present many challenges. Studies over the past two decades on how children searc...
Allison Druin, Elizabeth Foss, Leshell Hatley, Eva...
152
Voted
CIG
2006
IEEE
15 years 7 months ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
141
Voted
DAC
2010
ACM
15 years 7 months ago
Efficient fault simulation on many-core processors
Fault simulation is essential in test generation, design for test and reliability assessment of integrated circuits. Reliability analysis and the simulation of self-test structure...
Michael A. Kochte, Marcel Schaal, Hans-Joachim Wun...