Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
Covariance estimation for high dimensional vectors is a classically difficult problem in statistical analysis and machine learning. In this paper, we propose a maximum likelihood ...
The digitalization of objects from the real world is of great importance, e. g., in many multimedia applications, in 3D computer graphics, and in industrial measurement. In partic...
Christian Teutsch, Erik Trostmann, Michael Weber, ...
We present a probe-based interface for the exploration of the results of a geospatial simulation of urban growth. Because our interface allows the user great freedom in how they c...
Thomas Butkiewicz, Ross K. Meentemeyer, Douglas A....
Most graph visualization techniques focus on the structure of graphs and do not offer support for dealing with node attributes and edge labels. To enable users to detect relations...