This paper describes a model-based analysis of errors in expert use of graphical user interfaces. Two mechanisms, speed-accuracy tradeoffs and attention failures, were simulated b...
In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly...
Matthias Eck, Tony DeRose, Tom Duchamp, Hugues Hop...
Cell segmentation is a challenging problem due to both the complex nature of the cells and the uncertainty present in video microscopy. Manual methods for this purpose are onerous...
In this paper we propose a series of novel morphological operators that are anisotropic, and adapt themselves to the local orientation in the image. This new morphology is therefor...
This paper outlines a technique for treating input texture images as probability density estimators from which new textures, with similar appearance and structural properties, can...