We present a new method for taking advantage of the relative independence between parts of a single-player game. We describe an implementation for improving the search in a solitai...
Recent years have witnessed dramatic growth in the use of subdivision schemes for graphical modeling and animation, especially for the representation of smooth, oftentimes complex...
: A computer program has been developed to aid the analysis of molecular dynamics trajectories. The program is tuned for macromolecular large-scale problems and supports features s...
Shape representation is a difficult task because of several symbol distortions, such as occlusions, elastic deformations, gaps or noise. In this paper, we propose a new descriptor ...
This paper presents a new and efficient algorithm for decomposition of 3D arbitrary triangle mesh into surface patches. Our method is based on the curvature tensor field analysis ...