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» Interval analysis for computer graphics
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RC
2007
60views more  RC 2007»
15 years 3 months ago
Linear Systems with Large Uncertainties, with Applications to Truss Structures
Linear systems whose coefficients have large uncertainties arise routinely in finite element calculations for structures with uncertain geometry, material properties, or loads. Ho...
Arnold Neumaier, Andrzej Pownuk
137
Voted
AMC
2007
108views more  AMC 2007»
15 years 3 months ago
How robust are average complexity measures? A statistical case study
: Average case analysis forms an interesting and intriguing part of algorithm theory since it explains why some algorithms with bad worst-case complexity can better themselves in p...
Soubhik Chakraborty, Suman Kumar Sourabh
186
Voted
DISCO
1993
156views Hardware» more  DISCO 1993»
15 years 7 months ago
Variant Handling, Inheritance and Composition in the ObjectMath Computer Algebra Environment
ObjectMath is a high-level programming environment and modeling language for scientific computing which supports variants and graphical browsing in the environment and integrates o...
Peter Fritzson, Vadim Engelson, Lars Viklund
121
Voted
DIGRA
2003
Springer
15 years 8 months ago
Exploration in computer games - a new starting point
Space, vast lands and dungeons… It is no coincidence that Space War and Adventure are among the best known of the first computer games. Both clearly appeal to the player’s cur...
Simon Egenfeldt-Nielsen
141
Voted
VIS
2004
IEEE
93views Visualization» more  VIS 2004»
16 years 4 months ago
Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques
We investigate two important, common fluid flow patterns from computational fluid dynamics (CFD) simulations, namely, swirl and tumble motion typical of automotive engines. We stu...
Robert S. Laramee, Daniel Weiskopf, Jürgen Sc...