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ALT
2009
Springer
15 years 6 months ago
Average-Case Active Learning with Costs
Abstract. We analyze the expected cost of a greedy active learning algorithm. Our analysis extends previous work to a more general setting in which different queries have differe...
Andrew Guillory, Jeff A. Bilmes
EGC
2005
Springer
15 years 3 months ago
A Grid Architecture for Comfortable Robot Control
This paper describes a research project about robot control across a computing Grid, first step toward a Grid solution for generic process control. A computational Grid can signi...
Stéphane Vialle, Amelia De Vivo, Fabrice Sa...
TASLP
2008
201views more  TASLP 2008»
14 years 9 months ago
Syntactically Lexicalized Phrase-Based SMT
Abstract--Until quite recently, extending Phrase-based Statistical Machine Translation (PBSMT) with syntactic knowledge caused system performance to deteriorate. The most recent su...
Hany Hassan, Khalil Sima'an, Andy Way
AIIDE
2008
15 years 3 days ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
CVPR
2004
IEEE
15 years 11 months ago
Fast, Integrated Person Tracking and Activity Recognition with Plan-View Templates from a Single Stereo Camera
Copyright 2004 IEEE. Published in Conference on Computer Vision and Pattern Recognition (CVPR-2004), June 27 - July 2, 2004, Washington DC. Personal use of this material is permit...
Michael Harville, Dalong Li