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VIS
2004
IEEE
214views Visualization» more  VIS 2004»
16 years 6 months ago
Surface Reconstruction of Noisy and Defective Data Sets
We present a novel surface reconstruction algorithm that can recover high-quality surfaces from noisy and defective data sets without any normal or orientation information. A set ...
Hui Xie, Kevin T. McDonnell, Hong Qin
ISMAR
2009
IEEE
15 years 11 months ago
Online environment model estimation for augmented reality
Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
Jonathan Ventura, Tobias Höllerer
ICIP
2010
IEEE
15 years 2 months ago
A view-dependent adaptivity metric for real time mesh tessellation
Real-time tessellation methods offer the ability to upsample 3D surface meshes on the fly during rendering. This upsampling relies on 3 major steps. First, it requires a tessellat...
Tamy Boubekeur
SGP
2007
15 years 7 months ago
Data-dependent MLS for faithful surface approximation
In this paper we present a high-fidelity surface approximation technique that aims at a faithful reconstruction of piecewise-smooth surfaces from a scattered point set. The presen...
Yaron Lipman, Daniel Cohen-Or, David Levin
IJCV
2006
166views more  IJCV 2006»
15 years 5 months ago
Fast Constrained Surface Extraction by Minimal Paths
A new approach performing surface extraction from 3D images under user defined geometrical constraints is presented. The constraints are introduced through boundary curves given by...
Roberto Ardon, Laurent D. Cohen