This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...
Recently, an optimization approach for fast visual tracking of articulated structures based on Stochastic Meta-Descent (SMD) [7] has been presented. SMD is a gradient descent with...
Matthieu Bray, Esther Koller-Meier, Nicol N. Schra...
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Triangular Irregular Network (TIN) and Regular Square Grid (RSG) are widely used for representing 2.5 dimensional spatial data. However, these models are not defined from the topo...
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...