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178
Voted
SC
2005
ACM
15 years 11 months ago
Transformations to Parallel Codes for Communication-Computation Overlap
This paper presents program transformations directed toward improving communication-computation overlap in parallel programs that use MPI’s collective operations. Our transforma...
Anthony Danalis, Ki-Yong Kim, Lori L. Pollock, D. ...
CCS
2005
ACM
15 years 11 months ago
On the cost-ineffectiveness of redundancy in commercial P2P computing
We present a game-theoretic model of the interactions between server and clients in a constrained family of commercial P2P computations (where clients are financially compensated...
Matthew Yurkewych, Brian Neil Levine, Arnold L. Ro...
169
Voted
ICCS
2005
Springer
15 years 11 months ago
A Computational Model of Micro-vascular Growth
In order to supply a growing tissue with oxygen and nutrients and to remove its metabolic wastes, blood vessels penetrating the tissue are formed. Multiple mechanisms are involved ...
Dominik Szczerba, Gábor Székely
GI
2004
Springer
15 years 11 months ago
A Scalable Architecture for Multiplayer Computer Games
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Jens Müller 0004, Sergei Gorlatch
MM
2003
ACM
105views Multimedia» more  MM 2003»
15 years 11 months ago
Universal synchronization scheme for distributed audio-video capture on heterogeneous computing platforms
We propose a universal synchronization scheme for distributed audio-video capture on heterogeneous computing devices such as laptops, tablets, PDAs, cellular phones, audio recorde...
Rainer Lienhart, Igor Kozintsev, Stefan Wehr