It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, n...
In many volume visualization applications there is some region of specific interest where we wish to see fine detail - yet we do not want to lose an impression of the overall pict...
—The increase in computational power of off-the-shelf hardware offers more and more advantageous tradeoffs among efficiency, cost and availability, thus enhancing the feasibil...
Giovanni Agosta, Alessandro Barenghi, Fabrizio De ...
We present a novel method for 3D reconstruction of urban scenes extending a recently introduced heightmap model. Our model has several advantages for 3D modeling of urban scenes: i...
Continuing improvements in CPU and GPU performances as well as increasing multi-core processor and cluster-based parallelism demand for flexible and scalable parallel rendering sol...