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» Introduction to Modeling and Simulation
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134
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TOG
2012
170views Communications» more  TOG 2012»
13 years 2 months ago
Interactive editing of deformable simulations
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
Jernej Barbic, Funshing Sin, Eitan Grinspun
79
Voted
WSC
1998
15 years 1 months ago
Fundamentals of Object-Oriented Simulation
An object-oriented simulation (OOS) consists of a set of objects that interact with each other over time. This paper
Jeffrey A. Joines, Stephen D. Roberts
141
Voted
TOG
2012
271views Communications» more  TOG 2012»
13 years 2 months ago
Mass splitting for jitter-free parallel rigid body simulation
We present a parallel iterative rigid body solver that avoids common artifacts at low iteration counts. In large or real-time simulations, iteration is often terminated before con...
Richard Tonge, Feodor Benevolenski, Andrey Voroshi...
51
Voted
WSC
2001
15 years 1 months ago
More on a model curriculum for modeling and simulation
Roy E. Crosbie, John J. Zenor, Ralph C. Hilzer Jr.
82
Voted
WSC
2004
15 years 1 months ago
Using XML and BOMs to Rapidly Compose Simulations and Simulation Environments
This paper explores the application of Base Object Models (BOMs), an emerging XML standard, for rapidly composing simulations and simulation environments. We examine how pattern c...
Paul Gustavson, Tram Chase