This paper describes a car traffic control simulation realised in a decentralised way by message propagations: congested nodes (roads intersections) send speed-up or slow-down mess...
This paper investigates data-refinement by backward simulation for specifications whose semantics is given by partial relations. The standard model-theoretic approach is based on ...
A three-dimensional virtual world simulation is described, where evolution takes place and it is possible to investigate behaviors of creatures in real-time. Bodies of these creatu...
This paper discusses our approach to the problem of refining high-level simulation specifications. Our domain is simulated combat training for tank platoon members. Our input is a...
Parallel computing is widely used for large scale threedimensional simulation of seismic wave propagation. One particularity of most of these simulations is to consider a finite c...