A parallel program archetype is an abstraction that captures the common features of a class of problems with similar computational structure and combines them with a parallelizati...
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
PROPAGATOR is a family of patterns for consistently updating objects in a dependency network. The propagator patterns are found in such diverse applications as MAKE, WWW, spreadsh...
The Software Communications Architecture (SCA), which has been adopted as an SDR (Software Defined Radio) Forum standard, provides a framework that successfully exploits common de...
Michael Barth, Jonghun Yoo, Saehwa Kim, Seongsoo H...
Abstract. Automatic performance analysis of parallel programs can be accomplished by scanning event traces of program execution for patterns representing inefficient behavior. The ...