We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
The inverse kinematics problem is formulated as a parameterized autonomous dynamical system problem, and respective analysis is carried out. It is shown that a singular point of w...
Dragomir N. Nenchev, Yuichi Tsumaki, Masaru Uchiya...
We present a new mesh warping algorithm for tetrahedral meshes based upon weighted laplacian smoothing. We start with a 3D domain which is bounded by a triangulated surface mesh a...
In this paper, we present an approach to multi-view image-based 3D reconstruction by statistically inversing the ray-tracing based image generation process. The proposed algorithm...
A monocular vision based location algorithm is presented to detect and track rear vehicles for lane change assist. The algorithm uses the shadow underneath the vehicle to extract ...
Wei Liu, Chunyan Song, Pengyu Fu, Nan Wang, Huai Y...