The Chronobot/Virtual Classroom (CVC) system is a novel time knowledge exchange platform where any pair of users can exchange their time and knowledge. User profile that contains ...
Gamble1 is a test-bed for affective multiparty interactions which allows us to investigate social behavior of an agent towards users and vice versa. The CASA paradigm [9] claims ...
We report on an exploratory, qualitative user study designed to identify users' goals underlying podcast search, the strategies used to gain access to podcasts, and how curre...
OneSwarm is a system for anonymous p2p file sharing in use by thousands of peers. It aims to provide Onion Routing-like privacy and BitTorrent-like performance. We demonstrate se...
Swagatika Prusty, Brian Neil Levine, Marc Liberato...
Engaging in a secondary task, such as dialing a cell phone, while driving a car has been found to have a deleterious effect on driver performance. A point often overlooked though ...