While standard closed haptic control loop used in haptic simulation of rigid bodies are bounded to low frequency force restitution, event-based or open-loop haptic, by superimposin...
We investigated the haptic cuing of visual attention using spatially-predictive (75% valid) and spatiallynonpredictive (25%) haptic cues. The participants performed a visual chang...
Chanon M. Jones, J. Jay Young, Rob Gray, Charles S...
A growing body of research is investigating the use of tabletop displays, in particular to support collaborative work. People often interact directly with these displays, typicall...
Multi-person tabletop applications that require a high display resolution, such as collaborative web-browsing, are currently very difficult to create. Tabletop systems that suppo...
Abstract. The popularity of handheld devices has created a flurry of research activity into new protocols and applications that can handle and exploit the defining characteristic...
Andrew G. Miklas, Kiran K. Gollu, Kelvin K. W. Cha...